Practical Airsoft Recommends:
Tears Of The Sun (DVD)
Tears Of The Sun (VHS/PAL UK Video)
Tears Of The Sun (Soundtrack CD)
Fuji Finepix A204 digital camera
Cobra Microtalk 110 PMR446 2-way radio
The Elite Biggin Hill CQB Facility
Elite's Biggin Hill site has since closed, and moved to Epsom, where it's now a permanent feature of Elite's gaming sites (the woodland one being at Worthing, in West Sussex). The Epsom site caters for up to fifty players, ans it MUCH more creepy, being underground! |
Some time ago, I was invited along to a new site in Biggin Hill, Kent, merely five miles from where I live! Unfortunately, due to work, I couldn't make it (OK, OK, I worked a long night, and overslept, OK? Happy, now that I'm embarrassed? ).
I was, though, able to make it to the last game day there, on the 20th March 2003.
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Never the less, for such a small site, the days activities do tend to go by nice and quickly, due in large part to the site staff, organisation, and their combined energies!
Arriving for 09:30 on a somewhat chilly Sunday morning, I found Tom Andrews, the owner of Elite Action Games, already on-site, and awaiting the arrival of a guy from Task International with the keys to the building we would be using, who lease the site from a local farmer. The Biggin Hill CQB facility is primarily used by Task International to train their bodyguard trainees to a recognised BTEC standard in Close Protection. As such, the site is ideal for small numbers of Airsoft players to practice building clearing techniques, and such like. In fact, it's not just ideal, it's darned near perfect. It only loses points because it's a single-story block. Now, if it had two floors, it'd be positively murderous!
In case you've yet to visit the place, I won't go into too much detail on the layout of the block. Instead, I'll just say that there are several rooms, corridoors, and bolt-holes, that can be used to really ruin your whole day if you get bounced by another player - don't worry, I'm speaking metaphorically, of course! You'll enjoy every mayhem-filled minute! Honest!
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A particular aspect of the safety briefing was concerned with pyro. One of the lads is a certified pyro guy. He went to great lengths to ensure that, on encountering 'booby traps', that we'd know to either leave them alone, or to disarm them in a certain manner, so as to avoid accidents. In addition, the safety brief mentioned that preference for full-face protection. Safety glasses and goggles, while perfectly sound, are not really what I want to game with at such close ranges, so those wishing to just use goggles or glasses are reminded to sign a note to that effect, advising that they have been warned of the dangers involved. Quite intelligent, I think. Site limits are the usual 1 joule, and all fire is limited to semi-auto only: No full auto fire without prior authorisation from the site manager (Tom Andrews), who is not likely to grant it... well, until the end of the day, and the 'Terminator' game, anyhow....
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Hopefully, you'll have enjoyed this very brief (for obvious reasons - I don't want to give away too much, in case you go down there!) review. It's well work the twenty odd quid Tom charges for the day, and if you ever go down there, I'll probably see you there - I'm going to try to make it a regular haunt of mine, I'm that impressed!
In addition to my photos on this page (above, and below), team KMAB have a few photographs up: You can find them at http://www.teamkmab.co.uk/ - navigate your way to their gallery page, and you'll find them there!
A few more photos...
Cautiously entering the building
Players search for tangos... and suddenly find them!
There's plenty of blame to go around, when your fire team is shot up - in this case, though, it WAS his fault!
The monitoring room - there were cameras all over the place!
How members of your 'stick' see things, going in
No, he's not trying to shoot his team member: He's 'covering an arc of fire'...!
WAKEY WAKEY! The opposition's view of room entry, the hard way!
Ruzz, showing just how sneaky he can be, when hiding things that the players have to find. OK, so it's in the oven, attached to the inside of the damned door. Oooo, you nasty man, you!
Ruzz, again showing just how sneaky he can be. This time, it's attached to the ceiling light fitting. I'm not saying it: The players were quite descriptive enough about his parentage!
And finally, half way through the day, there he was, in my cameras sights! Tom, a mite bit upset following a hail of 6mm missing him by a few hairs, wondering why it was that the players were shooting at him as he lobbed a grenade at them!