Collected Wisdom by Section VI
Introduction to Rules
Essential Kit
First Gas Blowback
Introduction to Rules :
There are a pretty wide variety of rules used in airsofting. Generally either weapon hits or head hits don't count - all other bits do (some sites disallow head shots (mostly commercial sites where a lot of punters play) to discourage people from going for them - so they have to allow weapon hits othwise people tucked into cover are invulnerable.)
What happens when you get hit varies quite a bit though :
Hit and out : one shot and you're out - basic rules for quick, quick games where there are a decent number of people.
Tag rules : get hit and you stay where you are until someone (on your team (unless they're a retard)) tags you - good where numbers are a bit lacking or for mental back and forth type games.
Medic rules : like tag but only designated medics can tag people - more interesting version of tag and espec. good for a scenario where one side needs to hold out and then be overun (as they do fantastic until the medic dies - then they're on borrowed time) Needs someone gutsy but not reckless for the medic - also teamwork is essential 'cause if you go running off and get shot in the middle of nowhere then you aint gonna get rescued.
Milsim rules : more sophisticated rules involving body parts, bandages, medics, body armour and helmets, healing time, medical devices, etc. - Only really used for hardcore simulation events.
There are also a lot of variations on the above, this is by no means it.
Scenarios also vary a lot, mainly depending on what terrain/props are available although two way take and hold and assault missions are always good.
Taking hits is very much a matter of personal honesty. When you're webbed up it can be very difficult to feel the hits and you see/hear the hits more often than feel them. Generally you will be back in the game very quickly so there's no reason not to take a hit if there's any doubt whatsoever.
Once you've been hit, you want to make sure that everyone knows it or you'll end up getting repeatedly drilled. Shouting 'hit' or 'dead' is a good start and then you either get well out of the way (if it's hit and out) or kneel down - weapon in a non-threatening position (I usually put it across my shoulders) and facing away from the action (to avoid stray shots). Every so often you will get drilled again, no matter how inoffensive you look but it's really easy to do, especially when you're storming buildings, so try not to get too pissed with the guy who did it (unless he does it twice when you haven't moved - then you're well within you're rights to give him us much inventive abuse as you can summon up).