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OP:OCEAN FURY

    

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van650

OP: Ocean Fury

 

Somalia: Port city of Kismayo

 

3rd August 2012

Kismayo is a key asset for the Somalian pirate gangs, allowing supplies to

reach areas under their control and providing a lawless heaven for their operations, and

it is believed that Kismayo harbours the main banking operation channelling ransom money to the Al-Shabaab terrorist organisation, the loss of this facility will de-stabilise the pirate operations on the gulf of Somalia undermine support for Al-Shabaab in Somalia.

 

5th August 2012

Amisom troops begin combat operations to bring Kismayo under control of the Somali government, this has been met by brutal opposition and the realisation of a government controlled Kismayo looks bleak

 

10th August 2012

In the course of their combat operations, Amisom have, however, located

several alarming pieces of intelligence that hint towards a large scale Al-Shabaab planned

attack on the West. Despite their best efforts they have not been able to gather any further solid intelligence relating to the method or timings of the planned attack.

 

In light of the worsening tactical position of the Amisom forces

and the possibility of a terror attack on a scale not seen since 9/11, the International Community is now paying much closer scrutiny to the region.

 

15th August 2012

An urgently devised Classified U.N mandate is passed to provide JSOC assistance to the Amisom forces, Combat Troops from the U.S and U.K have been put on stand by to be despatched to the region with the operational goal of bringing the Southern port city of Kismayo under the control of Amisom and the Somali Government.

The operation will be a “Black OP” spearheaded by U.K Special Boat Service Troopers and U.S Navy Seals, with the aim of sweeping through the city to locate and secure any intelligence relating to the planned terror attack and, if possible to capture (Dead or Alive) the Al-Shabaab leader Ahmed Abdi Godane. This will coincide with a with an assault conducted by Amisom troops, whose aim is to destroy Al-Shabaab’s operational capability at ground level by targeting the Somali pirate gangs, Al-Shabaab fighters and their assets.

 

6th September 2012

OP: OCEAN FURY is given the green light……………

 

TEAMS

Please read this section carefully. The base clothing requirements will be strictly enforced. Please also try and match you’re load carrying gear to the team colours.

 

SBS/NAVY SEALS: 30 PLACES only

Multicam or MTP only

1.

2.

 

 

AMISOM TROOPS: 70 places only

Any Temperate Woodland Camo pattern

NO MULTICAM OR MTP

1.

2.

 

 

 

AL-SHABAAB: 30 places only

BLACK & WHITE SHEMAGH’S MUST BE WORN AT ALL TIMES DURING PLAY

Desert DPM

Coyote Brown

A-TACS

NO MULTICAM,MTP OR BLACK, BASE CLOTHING

1.

2.

3.

 

SOMALI PIRATE GANGS: 70 places only

These guys are pirates. As such they wear predominantly civilian clothing.

BLACK & WHITE SHEMAGH’S MUST BE WORN AT ALL TIMES DURING PLAY

Desert DPM

Coyote Brown

A-TACS

NO MULTICAM,MTP OR BLACK, BASE CLOTHING

NO FULL SETS OF UNIFORM, MUST BE MIXED WITH CIVVIES WHICH ARE NOT MILITARY IN STYLE. THINK JEANS AND LOUD SHIRTS/TOPS

NO WOODLAND DPM

 

1.

2.`

 

Location

Sennybridge FIBUA village

Llywel,

Powys

LD3 8RG (nearest postcode, specific directions to come)

UK

 

AMMO LIMITS

No loose ammunition is to be carried –all ammo must be carried in magazines, however loose ammunition can be stored at you’re team’s regeneration point and you can replenish your ammo as and when required throughout the day at regen.

 

ASSAULT WEAPONS

Mid or Low Capacity Magazines Only

The maximum magazine limit. A maximum of 8 magazines in total for your primary weapon (to be shown at chrono prior to game on)

 

SNIPER RIFLES

100 BB’s at any one time(in magazines) + Sidearm (no AEG allowed at the same time as using sniper rifle, side arm only)

 

SUPPORT WEAPONS

1 Full Box Magazine (Maximum size of 3000 rounds)

PISTOLS

A maximum 5, standard capacity (i.e. Not extended mags) Magazines can be carried (1 in the pistol and 4 spares).

If you use extended magazines for your pistol, then the limit is 3 magazines (1 in the pistol and

 

Rules

CONDUCT:

We operate a zero tolerance policy to poor conduct!

We will not tolerate cheats!

We will not tolerate cheat calling or abusive behaviour towards anybody! (tell a marshal that is what they are there for!)

We will not tolerate blind firing!

The marshals word is final and arguing will not be tolerated!

3 strikes and your out!

1st time you will be warned

2nd time you will leave the game (for at least 30 mins)

3rd time you will leave the event, and be banned from any future events with Brit Tac (this includes weekend events and our home site games)

IF YOU HAVE ANY PROBLEMS INFORM A MARSHAL IMMEDIATELY, NOT HOURS LATER WHEN NOTHING CAN BE DONE!

 

HITS:

When Hit, a player must leave the playing area as quickly as possible with one hand raised in the air above their head whilst continuously calling “dead man walking”.

A hit is classed as a direct strike from a BB on any part of the player and their equipment including the weapon in hand.

Dead men can not talk and will be deemed as poor conduct

 

FIRE MODE/FPS LIMITS:

AEGs/GBB Rifle/Pistol = maximum 350 FPS with .2g BBs.

Single shot bolt action sniper = maximum 500 FPS with .2g BBS (30 Meter minimum engagement rule)

All weapons will be chronographed before commencement of play with 0.20g bb's and random chronographing will take place throughout the event. Please ensure your weapons is within the limits as any weapon found to be over the FPS limit must be placed back in the player's vehicle or left in the event office until the end of the event. No exceptions will be made.

Any player found trying to cheat the chrono will be immediately removed from the event.

 

SINGLE SHOT ONLY INSIDE BUILDINGS

You may fire full auto in too/out of a building, but must switch to semi once you are in a building.

 

AMMO LIMITS

No loose ammunition is to be carried –all ammo must be carried in magazines, however loose ammunition can be stored at you’re team’s regeneration point and you can replenish your ammo as and when required throughout the day at regen.

 

ASSAULT WEAPONS

Mid or Low Capacity Magazines Only

The maximum magazine limit. A maximum of 8 magazines in total for your primary weapon (to be shown at chrono prior to game on)

 

SNIPER RIFLES

100 BB’s at any one time(in magazines) + Sidearm (no AEG allowed at the same time as using sniper rifle, side arm only)

 

SUPPORT WEAPONS

1 Full Box Magazine (Maximum size of 3000 rounds)

PISTOLS

A maximum 5, standard capacity (i.e. Not extended mags) Magazines can be carried (1 in the pistol and 4 spares).

If you use extended magazines for your pistol, then the limit is 3 magazines (1 in the pistol and

 

 

MEDIC RULES

Any medic rules in play will be explained at the event game brief.

 

BANG RULE

We do not enforce the BANG rule, but you may use it at your discretion, we do however expect common sense at close ranges!

 

PYRO

Only pyro purchased from Brit Tac Airsoft will be able to be used at this event.

 

NO MK9 or above allowed!

 

Buildings. (Grenade thrown in)

Any player in a room is dead unless behind hard cover. Hard cover is classed as a physical barrier between the player and line of sight of the grenade i.e a wall, not hiding behind the player in front of you!

Outside/open terrain. (Grenade thrown)

Kill radius of within 5m/15ft. Hard cover rule applies

 

Smoke

Smoke is for screening purposes only and does not have any other in game effect. Military smokes are allowed outside of buildings. No military smokes inside buildings.

 

Game effect pyro

Any other pyro which has any in game effects will be used and controlled by a marshall, the marshal will inform the players effected and to what extent.

 

Sleeping

1. Sleep in game. Players that choose to do so must wear their eye protection at all times.

2. An allocated safe sleeping building (if one is available at the event).

3. Your vehicle within the Car Park

 

4. Off site (Must sign out and back in on return)

 

ADMIN

• ALL WEAPONS MUST BE MADE SAFE BEFORE ENTERING A SAFE ZONE!

• The minimum age of players is 14 years old and they must be accompanied by an adult when on site(up to the age of 16). A disclaimer will have to be signed by the supervising adult before play can commence and by a parent/guardian for any player under 18

• All players must wear adequate footwear which gives maximum ankle support (i.e. boots, no trainers!). Players are also advised to wear full face masks. This is not mandatory for adults but is a must for those under the age of 16 yrs. Safety glasses to ballistic standard must be worn at all times on the site except in the safe zone. Gloves and a helmet are advised.

• All players must ensure whilst travelling to and from the site that their weapons are transported in either a hard or soft case. At no time should weapons be visible to the general public. This is for your own safety!

• All players must sign in and out when entering or leaving the site.

• No smoking is allowed whilst inside any of the buildings but provision will be made for smokers outside of the building.

• Do not use the buildings as a toilet, there will be toilets allocated around the site. DO NOT ATTACK THE TOILETS!(or tip them over when your mates in them!)

• No green military lasers to be used on site. Low powered red lasers are permitted.

• Violence, intimidation and bullying will not be tolerated on this site against players or marshals. Any person committing such an act will be removed from the building and membership will be terminated.

• Anybody caught causing non-accidental damage to the site will be held liable for the cost of repair.

• Players must not enter rooms/buildings/areas with 'out of bounds' signs on or warning tape.

• The marshal's word is final.

• no fixed blade knifes

• All deposits are non refundable, unless we cancel/change the event dates.

 

To book you place:

 

Total cost for the weekend is £85

 

a £45 deposit is payable via PayPal to secure your place.

PayPal account is: ivanoorschot@hotmail.com

 

The remaining balance due on arrival (£40)

 

Please choose your team, state in the paypal comments box, full name,date of birth,Team chosen and a secondry team,contact email address, and contact phone number.

 

Arrival on site after 17.00 PM Friday the 4th

 

Game on Saturday 11.00 until 23.00

 

Game on Sunday 07.00 until 11.00

 


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