Jump to content

Zereck

Regular Poster
  • Content Count

    650
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Zereck

  1. It is the WE in fact last year at IWA or Shot Show Cybergun was already showing it.
  2. The thing is ehobby sometimes photoshops off the trademarks on their pictures but in reality they are still there, just look at the Marui M&P and USP. Maybe they tell if you ask them in email.
  3. The Wii-tech bolt catch seems really bad. I bought two. The first one exploded at chronoing and the second one mid-game. Does anyone have a long term experience with the RA-tech one?
  4. I think because the bolt would get stuck on the hammer when it goes back to battery.
  5. A company is making a full travel kit(hammer and recoil guide), for the GHK AKs:
  6. Yep that is the problem. Thanks for the tip.
  7. If you mean the one that you put on the upper receiver(pushing against the end of the magazine) then yes.
  8. I skirmished mine 2 weeks ago in 6 celsius, cold winds and with an Icepick valve equipped I could go full auto without any worries(and yes the gun already has very good cold resistance by default because of the way it was built). Range and accuarcy was very good with a ML hop-up and Angry gun inner barrel(old style). Unfortunately my bolt lock picked the best time to break(and the same way everyone else's). The main thing that bothered me was the trigger pull on semi. By the end of the day my hand was really tired so I decided to get a Wii-tech trigger link. The best choice was the 1mm spa
  9. Well all I could tell is that when the issue happens and I look down on the trigger bar, it won't reach the trigger itself, unless I switch to full-auto where the trigger travels longer or remove the magazine.
  10. That issue happened to me too but Im not sure what exactly causing it. Im thinking it might be the trigger bar that causing it.
  11. Is it only available in Germany/EU as of yet? I haven't seen it on any known sites yet. UMAREX always seem to release new HK guns like that. The new hop-up adjustment is intresting, does it hold well? They usually just copy the old Marui hop-up adjustments and have trouble keeping the hop consistent due to the recoil. I want an HK45CT but my Marui HK45 is such a good performer Im not sure about this. Plus I had bad experience with previous VFC pistols(M&P, FNX45).
  12. It was out on Shot Show working, tough Im not sure when and what models will be released with it.
  13. I have been using mine for a while now and the hop-up seems fine in sturdiness, however the big problem for me was that the barrel lock would not keep the inner barrel in place. It could move back and forth a bit(this was still ok as it feed correctly) but the worse thing was that it also started to rotate. And this is with the original inner barrel others would leave the entire chamber eventually. Now I have not heard of others having this issue so it might be only me but I had two barrel locks and both did this. On the other hand I already got the TNT hop-up kit so it's no longer a problem f
  14. TNT is coming out with their hop-up and inner barrel combo in about a month.
  15. CNC Polymer Bolt Stop from Wii Tech available.
  16. I tought the WE AKs did that part better as it also let's the hammer go forward, so you get an audible click that you are empty.
  17. I have noticed that certain BBs are easier/harder to load into the magazine. I mostly used 0.3s from BBONE(it's a local rebrand of an unknown manufacturer). They are good to shoot and easy to load, I can easily put up to 37 BBs in my AUG magazine. Last game I tried ASG BLASTER 0.3s. They seemed good at shooting but loading them was much harder. After about 20-25 BBs it becomes very hard to load and even after forcing a few more in I could only get 32 BBs in. I checked the diameter of the BBs and there was 0.01 difference at best. Is there something else that can affect the loading process?
  18. I'll add that there seem to be 2 versions out there. The one I bought had no markings and had a flat head style screw head as the adjustment knobs. Also the increase/decrease of the dot's light is switched. The sight picture is clear(I had no reflection) and the red dot is bright, precise and has no ghosting. There is however a slight zoom(distortion?) when you look through the lenses(it also has a slight tint).
  19. I fiddled a bit with the front hand guard today and got a few positives. The alignment can be fixed but you have to look down on the rail while doing it. I noticed that once the screw is in the E-clip is not necesseary on the pin anymore, it will hold, so that makes it taking out the barrel a bit easier. However take caution when you install a new inner barrel. The barrel clamp might not hold the barrel as I have experienced with a A+ one. It seemed allright after installing, but after a few shots I noticed my hop-up nub jumping out and the entire hop-up chamber almost left the barrel. I coul
  20. Uhh what was GHK thinking when they made the front rail? The top rail is fine but this is pretty bad. First of all it stops you from taking the barrel out quickly and with that to adjust the hop up easily, instead now you have to remove a screw(which isn't very bad, I had the Heph Tar and I had to remove 2 screws just to get to the hop-up) and then remove a pin that is held by an E-clip. After that you can remove the front hand guard and can finally take out the barrel. You might say to just adjust the hop-up before playing, but I almost always have to readjust the hop at least once a game so
  21. I have filled the mag for about 2 seconds and no change so no. But it seems the problem was the nozzle, it just couldn't handle the CO2. After trying it on green again with the low power nozzle I got 2J shots with every second shot being 1.5J for a while then stabilizing on 2J. When I tested the low power nozzle before the CO2 experiment it was doing around 1J. I also noticed that when it shot 1.5J the recoil was normal but on 2J it was weak. I looked inside the nozzle and noticed that the rocket valve moved out of its place, so I probably busted the nozzle with the experiment. Strange tough
  22. So I tested it again today. The first shots still fall too soon but after 5-7 shots it stabilized somewhat. I chronod it again and it seems the FPS just isn't stable enough. First shots started with 500 FPS(0.3 normal nozzle) but after 10-15 shots it was already at 400 and at the end it was around 350. Not sure that it's due to the magazine design or the shorter output valve the cause but I can't do anything more at the moment.
  23. I tried DH 0/1 modding an AUG magazine today. I used a KJW M9 inlet valve and a GHK AK CO2 output valve and telfoned the bottom caps. There are 2 more screws on the back side of the magazine which I also tefloned. I was partly successful. The magazine holds CO2 without problem, I was afraid that the hammer spring might be too weak to release the gas but it wasn't a problem afterall. The gun had much better recoil and was much louder. However there is one big problem: out of every 5 shots 3 would only have an FPS of 80 compared to the 500 with the normal nozzle. This was also visible when sho
  24. Sorry for not replying, I tried to replicate the problem again but as of yesterday I could not. It seem like it fixed itself?(needed a break in?) It works correctly now. I actually tried this and forgot to mention it. It worked without problem back then like that, but with mag in the issue was still there. Btw how is your FPS consistency? Mine still jumps a bit too much even for a gbb.
  25. No click the trigger feels like it can't be pulled all the way.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the use of session cookies.