TerranCmdr Posted April 22, 2006 Report Share Posted April 22, 2006 Would be real easy actually. If I have time today maybe I'll whip one up. Link to post Share on other sites
The_End Posted April 22, 2006 Report Share Posted April 22, 2006 Did these once (2003) for Operation Flashpoint I had a M249 and a M4a1 model but I cant find any pics of them. Also a few other models. Link to post Share on other sites
m4ris_spec Posted May 1, 2006 Report Share Posted May 1, 2006 what program? Link to post Share on other sites
DesertFox Posted May 1, 2006 Report Share Posted May 1, 2006 These are the only pics I have left of some models I made for mods years ago Link to post Share on other sites
TerranCmdr Posted May 20, 2006 Report Share Posted May 20, 2006 Holy thread revival batman! Link to post Share on other sites
FW200 Posted May 20, 2006 Report Share Posted May 20, 2006 Something I did a long time ago for references etc: I made this before I had proper references, I could do a better job now but I can't be arsed I mostly make aircraft and other vehicles for game mods (Operation Flashpoint to be specific).. weapons aren't my cup of tea.. Link to post Share on other sites
TerranCmdr Posted May 20, 2006 Report Share Posted May 20, 2006 Looks good to me. Link to post Share on other sites
Vostok Posted May 23, 2006 Report Share Posted May 23, 2006 Something I did a long time ago for references etc: http://i14.photobucket.com/albums/a345/FW200/ASrender6.jpg http://i14.photobucket.com/albums/a345/FW2...Snewrender5.jpg I made this before I had proper references, I could do a better job now but I can't be arsed I mostly make aircraft and other vehicles for game mods (Operation Flashpoint to be specific).. weapons aren't my cup of tea.. <{POST_SNAPBACK}> VS Val and VSS Vintorez? Looking good! Link to post Share on other sites
Cyber Soldier Posted May 23, 2006 Report Share Posted May 23, 2006 I Will be texturing them, as im going to use them in my FMP at Uni this year, but ive gota go work in couple of hours so dont have time to do it now, probably going to start to texture the L96 tomorrow morning as it will be the easiest, then do the 36C on thursday. but ive got other uni work to do as well, which take piority. edit: Lol why not <{POST_SNAPBACK}> Is that Tuddenham? Looks like building 12. Link to post Share on other sites
TerranCmdr Posted July 3, 2006 Report Share Posted July 3, 2006 Ta-da!!! Link to post Share on other sites
trfo2o Posted July 3, 2006 Report Share Posted July 3, 2006 WOW! please make something like this for counter strike! please!!!!!!!! Link to post Share on other sites
Sasquatch Posted July 3, 2006 Report Share Posted July 3, 2006 Ta-da!!! http://swauthority.com/images/photoalbum/3/sprback.jpg <{POST_SNAPBACK}> Gah! Awe...I can't find a drooling smiley. That is absolutely gorgeous! Made my day..er, night..whatever. -Jake Link to post Share on other sites
TerranCmdr Posted July 3, 2006 Report Share Posted July 3, 2006 Thanks guys! I'm actually going to be making a few for counter-strike. Here's my thread on some forums that deal with CS custom models. click me. Link to post Share on other sites
Sasquatch Posted July 3, 2006 Report Share Posted July 3, 2006 Thanks guys! I'm actually going to be making a few for counter-strike. Here's my thread on some forums that deal with CS custom models. click me. <{POST_SNAPBACK}> Those are all really nice. If you made a SOCOM 16 I would be your best friend . -Jake Link to post Share on other sites
trfo2o Posted July 3, 2006 Report Share Posted July 3, 2006 yes and if you made a good looking SOPMOD m4 with a good p_model I'd be very very impressed! and I would use it everyday! Please keep up the good work. Link to post Share on other sites
FPBBrandon Posted July 4, 2006 Report Share Posted July 4, 2006 (edited) Some old stuff, Me and Thegunrunner used to do a BF2 mod. An FNC, DSHK, FAL, and FAL 5063 Para from top to bottom. Edited July 4, 2006 by FPBBrandon Link to post Share on other sites
TerranCmdr Posted July 4, 2006 Report Share Posted July 4, 2006 I made those last two renders! Link to post Share on other sites
FPBBrandon Posted July 4, 2006 Report Share Posted July 4, 2006 I remember Link to post Share on other sites
thegunrunner Posted July 4, 2006 Report Share Posted July 4, 2006 (edited) FAL after we put it into the game: Render: FNC after I textures it: SA-80 with my texture M12 model by Brandon, texture by me: I wasn't so into with guns back then, nor they did they make Guarder kits so a lot of them are very inaccurate. Some day I have to remake all of these. Edited July 4, 2006 by thegunrunner Link to post Share on other sites
draco_1967 Posted July 4, 2006 Report Share Posted July 4, 2006 what's the typical poly count on an in-game weapon? i usualy stick to high poly count models. Link to post Share on other sites
FPBBrandon Posted July 4, 2006 Report Share Posted July 4, 2006 (edited) We used to do anywhere from 800 to 2000. The 800 models didnt look so good. Our final Optimized AK, (which thegunrunner should post a pic of...) Ran around 1300. Those were fun days. Edited July 4, 2006 by FPBBrandon Link to post Share on other sites
TerranCmdr Posted July 4, 2006 Report Share Posted July 4, 2006 Ugh. I can't stand making low poly gun models. It just takes too much away from the detail. Link to post Share on other sites
draco_1967 Posted July 5, 2006 Report Share Posted July 5, 2006 I know what you mean. I love details. I'm going to give it a go though... Link to post Share on other sites
spuddeh Posted July 5, 2006 Report Share Posted July 5, 2006 hey, could one of you guys maybe do a small tutorial on how to create say, a glock 17 in a decent moddeling program? ive been through about 4 of them and i either cant stand it or they never allow me to save (trials, cant afford full version just yet) could you possibly link me to the one you use and a tut for a glock17? oh and ive tried the trial of Cinema 4D, its ok but i cant save anything so its kinda pointless. Link to post Share on other sites
spuddeh Posted July 5, 2006 Report Share Posted July 5, 2006 ive got the 30 day trial of Silo, Bauer could you teach me how to create a glock17 in it? Link to post Share on other sites
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