Alias1983 Posted April 18, 2016 Report Share Posted April 18, 2016 I had to re-thread my upper to get a Madbull URX4 to fit, I think the GHK threads are slightly off spec.My 3.1 fit just fine, odd and its advertised on Evike as a madbull. Iirc the box it came in was madbull Link to post Share on other sites
Beeingmyself Posted April 18, 2016 Report Share Posted April 18, 2016 I had to re-thread my upper to get a Madbull URX4 to fit, I think the GHK threads are slightly off spec. I just fitted a Madbull MK18 9.5" rail to a team mates The thread was tight but not off spec. Link to post Share on other sites
Shortman Posted April 18, 2016 Author Report Share Posted April 18, 2016 I supose another bonus to the ghk is its later arrival on scene. Always good to watch others downfalls to avoid them when desighning an airsoft gun. What are views on tipmans? Or they just a gimmick? Link to post Share on other sites
PureSilver Posted April 18, 2016 Report Share Posted April 18, 2016 If you're thinking about using the Tippmann with its unbelievably stupid 12g capsule magazines, forget about it. Performance with those magazines is erratic and inconsistent, and you literally cannot remove the magazine without it venting the remainder of the capsule - there's no valve there to stop that like there is on literally every other GBBR ever made. You have to use a remote-line system, which is what Tippmann are used to (all their paintball guns use remote-line gas) and what the gun is really designed to use. In this sense the Tippmanns are a totally different proposition to true GIM GBBRs like the WA/WE platforms (which basically all the guns you're looking at are variants of - the G&P and GHK are both WA-platform); they're more akin to remote-line classic airsoft guns like the 1980s Escort system (rebranded as the 'DaytonaGun'). As the others have said, the GHK is by far and away and without a shadow of a doubt the best AR-15 platform GBBR on the market at present, both out-of-the-box and (in performance terms at least) with upgrades, too. If you want to use CO2, the GHK is also the best CO2 platform on the market owing to the exceptionally useful DevilHunter modification. Link to post Share on other sites
blobface Posted April 18, 2016 Report Share Posted April 18, 2016 devilhunter mod devilhunter mod devilhunter mod devilhunter mod devilhunter mod If it's CO2 you're interested in... there's nowhere else to look. Link to post Share on other sites
Shortman Posted April 18, 2016 Author Report Share Posted April 18, 2016 Lol, cheers guys. Like i say looks like ghk is the one for sure. Just thought id ask about tipman, im not up for lines and hpa etc not my cup of tea atall!! Cant ague with such clear votes really. Link to post Share on other sites
BioRage Posted April 18, 2016 Report Share Posted April 18, 2016 I really should update some videos on my channel; Anyways, some DH action test. CO2 Caps: DH: Link to post Share on other sites
Finbarqs Posted April 18, 2016 Report Share Posted April 18, 2016 gonna add my "devilhunter" mod to the group devil hunter mod. Co2. Bar None. So any gun that uses GHK + DH mags = win. So far, VFC with the modded firing pin and GHK guns. Link to post Share on other sites
CaptCalvin Posted April 19, 2016 Report Share Posted April 19, 2016 gonna add my "devilhunter" mod to the group devil hunter mod. Co2. Bar None. So any gun that uses GHK + DH mags = win. So far, VFC with the modded firing pin and GHK guns. Has anyone actually tried this? All I've read are people saying that it could be done but nobody has shown any examples. In my own testing the gas route sits about 2mm lower than VFC mags. Same thing with G&P Pmags that I've also heard can be modded to work with VFC more than a couple of times. Link to post Share on other sites
blobface Posted April 19, 2016 Report Share Posted April 19, 2016 I think Nugentgl (L2E) did a video on it detailing what you have to cut down to make it work, can't remember exactly but you either mod the gun (which makes the VFC no longer compatible with original mags), or you mod the GHK mags, which make the mags not work with GHK guns anymore... IIRC, if someone could verify / correct would be great. Link to post Share on other sites
Guges Mk3 Posted April 19, 2016 Report Share Posted April 19, 2016 G&P and kjw are dated IMO. You haven't seen a KJW V3 have you? They would even work in Canada. No rubber band...its not the old KJW any more... 410fps with .20g at 72 F ambient temps GBBR operational with magazine at 10C, velocity did drop to 340fps at this stage. Link to post Share on other sites
icolater Posted April 19, 2016 Report Share Posted April 19, 2016 No heard much about them, quick review? Link to post Share on other sites
Alias1983 Posted April 19, 2016 Report Share Posted April 19, 2016 If you mod a vfc for ghk mags I would rather mod 1 firing pin than a bunch of valves. My potato camera, ghk and custom timberwolf. Link to post Share on other sites
SuperCriollo Posted April 19, 2016 Report Share Posted April 19, 2016 Seriously, the usability of GHKs out of the box is pretty amazing. The only bad thing is its weak recoil spring, and even that is easy to fix by just stretching it with your hands ! Its that easy ! Link to post Share on other sites
Guges Mk3 Posted April 19, 2016 Report Share Posted April 19, 2016 No heard much about them, quick review? Hop-up adjustment above BCG Two types of mags. Both have dry fire switch, Comes with mini AR tool (iron), mag loader kit, front sight adjustment and can include RIS hand guards. Video coming up. Link to post Share on other sites
icolater Posted April 19, 2016 Report Share Posted April 19, 2016 Thanks, it looks great, looking forward to to vid. Link to post Share on other sites
Guges Mk3 Posted April 19, 2016 Report Share Posted April 19, 2016 Sucker actually is pretty loud and kicks a bit. Consistent 400fps on propane. That one high 389fps reading could have been a .25g that was mixed in the chrono bbs. Mag was noticeably colder at end of fire string on both SA and Burst. SA Burst On the burst mode..we took it to far and and ran out of shots. I tossed in a bb from the floor and got a still speed rating...still over 400. Link to post Share on other sites
Shortman Posted April 19, 2016 Author Report Share Posted April 19, 2016 what exactly is the benifit of the devil hunter mod?? I tried searching but cant seem to find an origonal thread as to why you guys use it? Link to post Share on other sites
CaptCalvin Posted April 19, 2016 Report Share Posted April 19, 2016 So you can fill it with CO2 like you would greengas/propane without dealing with capsules. Link to post Share on other sites
Finbarqs Posted April 20, 2016 Report Share Posted April 20, 2016 or you can leave the CO2 capsules in their rightful place and just fill them up with a CO2 canister like a green gas mag. Link to post Share on other sites
blobface Posted April 20, 2016 Report Share Posted April 20, 2016 - more capacity as CO2 is not only going back into the capsule, but also filling up all the "piping" of your magazines. - cheaper, capsules are £0.50 a pop, they can for cheaper but not too significantly, especially when compared to a filling a big paintball tank. - imo the most important advantage is it eliminates the awkward filling issue of CO2 capsule, after a game, some shots have been fired from a mag, with capsules you often have to decide whether to load more BBs without changing bulb, and risk running out of gas mid mag, or change the bulb out prematurely, risk wasting CO2 that would actually have lasted another full mag. - faster, unscrewing and screwing on bulbs is really boring... where as charging like green gas is something we're already familiar with. Link to post Share on other sites
Alias1983 Posted April 20, 2016 Report Share Posted April 20, 2016 Not me Link to post Share on other sites
Shortman Posted April 27, 2016 Author Report Share Posted April 27, 2016 Cheers, also thanks for all the help guys. I have a ghk on its way to me Link to post Share on other sites
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