FTZ-WildeCard Posted March 18, 2013 Report Share Posted March 18, 2013 Hello All, I took my SR25 out again yesterday and have a question around ammo. A couple weeks back I had previously using it with .25s and getting good range, I was really enjoying it. It was the first time I had it back since having it upgraded to 400fps (on .2 BBs) and managed to get some nice long range hits with some luck and patience. I did notice a lot of deviation from shot to shot and put this down to the "light" .25s I was using. AS above, I took it out again yesterday with some .36s Madbull "sniper" ammo in green. The first thing I noticed when trying to zero my scope ....is that I can't see the damn things in flight! So much so, I was shooting nearby puddles in disbelief to check that something was coming out and I didn't have another issue with the rifle. I know the point of scope is for sighting and aiming, but I did rely on being able to see my white .25s so I could adjust my aim between shots. The .36s did help with shot consistency, when I could see them, and I'd try slightly lighter .3s in future, as long as they were white or otherwise more easily visible - but for more experienced DM and Snipers; how do you manage with your heavier ammo? Do you stay away from the black "Stealth" ammo and others of its ilk or is there a way to manage the near invisible rounds? Link to post Share on other sites
Kunlun Posted March 18, 2013 Report Share Posted March 18, 2013 I am not a DM myself but I what I did for a small period of time is adding Bioval .23 tan AND black in a bottle and mix them up. That way you can still see your bb's if its the tan ones but you can still be somewhat 'stealthy' with the black ones. I stopped using it since I only use .25 and .28 now. Link to post Share on other sites
FTZ-WildeCard Posted March 18, 2013 Author Report Share Posted March 18, 2013 I did toy with the idea of getting a tracer unit and mixing up tracer rounds.. but then I'd have to find the same BB weight as the primary rounds, too. They'd probably be TOO visible. Link to post Share on other sites
hwagan Posted March 18, 2013 Report Share Posted March 18, 2013 I'm not a DMR user either, but Blaster .3's are white, and damn good ammo all round. I've used them for a solid 2 years now, wouldn't use anything else. Link to post Share on other sites
Kunlun Posted March 18, 2013 Report Share Posted March 18, 2013 If I would recommend a heavier round for a DMR: Green Devil 0.30 Link to post Share on other sites
hwagan Posted March 18, 2013 Report Share Posted March 18, 2013 On the subject of heavier ammo; Does anyone know a place (ideally in the UK) that stocks .32's? I've heard talk of them but never seen them available anywhere. Link to post Share on other sites
Im going space Posted March 18, 2013 Report Share Posted March 18, 2013 I have this issue with .36s in black... I can hear them hit solid targets (usually a nice scream or a metallic twang) it makes adjusting for wind nearly impossible. And i go through a lot of paper zeroing it in. Link to post Share on other sites
Phubar Posted March 18, 2013 Report Share Posted March 18, 2013 I use Guarder .4g pellets in tan, harder to see but much more visible when it comes to sighting in the zero in comparison to black, green or brown pellets I have tried before. Link to post Share on other sites
Lone_Bullet Posted March 18, 2013 Report Share Posted March 18, 2013 I don't know if it helps, but ever tried zero'ing them on a white background ? It won't help in the field, ofc. Other than that, I use Green devil 'eggshell' or 'brighter than beige but darther than broken white' .30's Link to post Share on other sites
Hatchet Posted March 18, 2013 Report Share Posted March 18, 2013 I avoid the green/black for that reason. Tan seems to be the best colour, which is a shame as it would be good to use the slightly heavier rounds. Never used to have a problem with the silver .43s back in the day, but probably wouldn't use them these days due to the hop contamination. If you're running at 400 then the .4s might be a bit much. SGM's are .3g and white, but probably a bit expensive. Guarder do a .28 in white, might be a slight improvement over .25s Link to post Share on other sites
Swerve Posted March 18, 2013 Report Share Posted March 18, 2013 There's these 0.30g white bb's http://www.fire-support.co.uk/product/guarder-high-precision-made--030g-bb-pellets-1000-rounds--bag I've used 'em recently, worked fine for me Link to post Share on other sites
FTZ-WildeCard Posted March 19, 2013 Author Report Share Posted March 19, 2013 I think I'll have to go for .3s in white. I'd be interested in seeing how my 400 fps rifle handles with the slightly lighter ammo anyway. I don't know if it helps, but ever tried zero'ing them on a white background ? It won't help in the field, ofc. Other than that, I use Green devil 'eggshell' or 'brighter than beige but darther than broken white' .30's Yeah, I did just that - found something that contrasted or made movement. In the end I shot a few tin targets and used some mesh fencing to help zero the scope. It was for naught though, once I got into the field I just couldn't see where the shots were going and so making adjustments to my aim was next to impossible. Thanks for all the hints guys! Link to post Share on other sites
Isamu Posted March 19, 2013 Report Share Posted March 19, 2013 If the problem is zeroing the scope before a game, have you tried a colimator? they are not so expensive and make zeroing scopes and optics a breeze. unfortunatly, cheaper ones use a weak*albatross laser, so they are hard to see in daylight unless aimed against a black background, which makes hard to see, but visible. Link to post Share on other sites
FTZ-WildeCard Posted March 19, 2013 Author Report Share Posted March 19, 2013 Zero wasn't so bad, just in combat I couldn't see where my shots were going. Closer shots (30m - 40m) were not too bad as I could trust it to hit more or less in the centre, but when it got windy or I was further out I just had no idea if I was aiming too high or too low. I did have a laser fitted to my rifle on the second game, but it wasn't much use the ranges I needed it at. My eyes are just no good at spotting these stealthy BBs in flight! Argh! Link to post Share on other sites
Isamu Posted March 19, 2013 Report Share Posted March 19, 2013 Ok, didnt get the "while skirmishing" part, my bad If you need to see the BBs to correct the shooting... well, then there is nothing to do, you see it, they will see it. maybe what you need is a change of playstyle, I mean, go back to white BBs to be able to see where they are landing but shoot your targets when they are not looking in your direction, much harder to play, but you get both of the requirements you need Link to post Share on other sites
FTZ-WildeCard Posted March 19, 2013 Author Report Share Posted March 19, 2013 Absolutely. There is a lot I can still learn, but what I did like is that I can hit further out than most AEGs given the extra leeway given to DMR rifles. When moving up with my squad I could give quick, accurate and long range fire to help suppress an enemy -- all of which I could not do with those cursed green rounds haha Many thanks for your input though! Link to post Share on other sites
Isamu Posted March 19, 2013 Report Share Posted March 19, 2013 No problem mate! glad I could help. Everyone has a lot to learn, Wish I knew half the info some people has already forgotten Link to post Share on other sites
DarkLite Posted March 19, 2013 Report Share Posted March 19, 2013 At 400 with 0.2gs, I wouldn't be using .36g, I'd be sticking to 0.25-0.3g. I run 0.28g bbs in my G3a4 and that's firing at 400fps on the dot. Gets me laser accuracy at 60+m. As for colouring, have you tried zeroing on paper with a vise? Do it at as far a distance as you can get (ideally 30-40m, but 10m would be more likely, I suspect?) and just zero your sights a tad higher than the grouping (at 10-30m).Then go off and set your hop-up and hopefully that should work - it's a little bit of guesswork, but it might be ok. Alternatively, mount a BFO torch with a tight beam to your rifle and turn it on when you zero - it'll make the bbs easier to see. Link to post Share on other sites
Aod Posted March 19, 2013 Report Share Posted March 19, 2013 Of course, in Addition to Guarder 0.3g BBs which are white, there are also Madbull 0.4g BBs which are a pleasant tan colour, but they might be a little heavy for a 1.487 Joule rifle. Link to post Share on other sites
FTZ-WildeCard Posted March 19, 2013 Author Report Share Posted March 19, 2013 I think I'll plump for some .3s first and see how I get on. Link to post Share on other sites
hwagan Posted March 19, 2013 Report Share Posted March 19, 2013 Go with the Blasters man, they're £18 or so for 3,000 and they're damn good quality. Link to post Share on other sites
Dagonet Posted March 19, 2013 Report Share Posted March 19, 2013 Sometimes carry a midcap of black bb's with my AEG, for special moments. AEG has had some sound reduction work done to it. Only really any good out to around 40-45m which is when bb's drop off. Can't see them in flight, even a heavy burst, unless the target is skylining then sometimes i see them flying. However the desired effect is targets don't see them coming, or assume i am not firing at them (quiet AEG) but beyond 40-45m pot luck on hitting something if theres a gentle breeze. Can be handy but a pain to use. Link to post Share on other sites
FTZ-WildeCard Posted March 19, 2013 Author Report Share Posted March 19, 2013 I know where you're coming from, and if I was perhaps a master marksman who could estimate range, then I could work with these wonderful stealth BBs.. but I still think back to the first time I fired it and I thought nothing had come out... it was unnerving! Link to post Share on other sites
Lone_Bullet Posted March 20, 2013 Report Share Posted March 20, 2013 Try and ignore the impulse of putting your finger in front of the barrel too see if air or BB is coming out. One of my first airsoft lessons 6 years ago Link to post Share on other sites
Dagonet Posted March 20, 2013 Report Share Posted March 20, 2013 I have to load around 12 white BBs first into the 110rd midcap, so when i see white time to run away or swap a mag and i also have trouble telling if anything is coming out of barrel, stuffed foam around the gearbox, it works well enough for me not to be sure, priceless when you bag players and they can't hear or see where your shooting from. Stealth ammo is hard work, but can be worth it in any set up. Link to post Share on other sites
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