L4byr1nth Posted December 21, 2009 Report Share Posted December 21, 2009 Ehehehehe, OPFP2:DR has its flaws, but it's certainly a better game than MW:2, and sorely under-rated in my opinion. I'm totally up for Co-Op missions; somewhere I have all the codes for the downloadable FTE single missions as well. Remember, I have it on the 360 though, not the PC I think you'll enjoy Modern Warfare: 2 though; it's not a BAD game by any account - just over-hyped, and a tad unbalanced. Ben. Link to post Share on other sites
IronWolf Posted December 22, 2009 Report Share Posted December 22, 2009 Chaps, can we limit any further OFP discussion to its own thread Link to post Share on other sites
TheFull9 Posted December 22, 2009 Report Share Posted December 22, 2009 Random bit of info about the M93r, statistically it's the exact same as an M16A4 damage and accuracy wise, all you're losing is 10rnds from the magazine; which can of course be remedied with extended mags, giving you an assault rifle as a secondary. I use it with my sniper classes all the time. Also with relation to the 'silencers', on sniper rifles they do decrease the actual damage stat by around 20-30%, and considering killcam is always on I personally just forget about them and go for FMJ with stopping power, to hell with stealth. Makes for a 1 hit kill to everywhere but limbs if you're using the Intervention or M82. I'd also strongly advise having a knife only class. I can do better on skidrow (as an example) using my Tac knife DEagle with a fast running setup (and commando of course) than I could by actually playing normally and trying to shoot people. The range of the knife is massive with commando, far further than you'd think, it's worth hitting the button even if you believe you might be too far away for it to work. Link to post Share on other sites
Stuey Posted December 22, 2009 Report Share Posted December 22, 2009 Random bit of info about the M93r, statistically it's the exact same as an M16A4 damage and accuracy wise, all you're losing is 10rnds from the magazine; Plus you get full auto which you don't get on the M16...so basically don't bother with the M16 at all then? Use something else? How do the other machine pistols/SMGs fare? Stu. Link to post Share on other sites
Vice Posted December 22, 2009 Report Share Posted December 22, 2009 @CKinnerley I hate people using that combo, I always whip out the spas with stopping power to combat it. On non hardcore mode normal guns with no stopping power just dont do enough damage to kill the commando/lightweight uber-lunge. Anyone else hit 70 :S I'm waiting to prestige as I'm on about 420/500 headshots to complete the ACR. Link to post Share on other sites
TheFull9 Posted December 22, 2009 Report Share Posted December 22, 2009 Plus you get full auto which you don't get on the M16...so basically don't bother with the M16 at all then? Use something else? How do the other machine pistols/SMGs fare? Stu. Well not quite, the M93r is still burst fire, just the same as the RS and airsoft versions, but either way, other than the mag size the only dis-advantage of the 'Raffica' vs. the M16 is it doesn't have quite as many attachment available. Not too sure what the FAMAS is like as I'm not a fan, but generally I'd say if you want a great secondary, especially for long ranges (and it is accurate as hell) then grab the M93. The PP-2000 is also probably fairly similar to an ACR stats wise I'd say, it's accuracy out to long distance even when keeping your finger on the trigger is fantastic, overall it's probably even better than the M93, I just don't use it that much as I lean towards the higher lvl weapons. The G18 is awesome as an akimbo close up weapon, though not great outside of that; and the TMP is fairly poor to my mind, crazy rate of fire with a 15rnd mag = bad times, especially without stopping power and sleight of hand, stick with something else. As for the SMGs it depends what you want, the UMP is the king to my mind, with the P90 coming a close second. The vector isn't a bad all rounder, the uzi is similar though more suited to close up stuff, and the MP5k I just refuse to weild as it utterly disgusts me personally. @CKinnerley I hate people using that combo, I always whip out the spas with stopping power to combat it. On non hardcore mode normal guns with no stopping power just dont do enough damage to kill the commando/lightweight uber-lunge. Anyone else hit 70 :S I'm waiting to prestige as I'm on about 420/500 headshots to complete the ACR. I sure know a lot of people in that same mindset mate, I got accused of (apparently) using a 'knife hack' on skidrow, but hey it's hardly over-powered. I know personally when I use it I'm scuppered if I start taking fire from a distance because the Des Eagle is utter *suitcase*. I've prestiged and back a t lvl70 again, using the AK for a bit before I go back to lvl1. Something to note about that, is that going prestige unlock a massive load of new challenges, one new 'set' below Intimidate in the Barracks, and 2 for every single weapon, one being headshots (or multi-kills with explosives) and one just for kills. The great thing about all these prestige specific challenges is that they never reset, so you can just keep on building them and building them without having to worry about completing a particular one before going up a prestige level. Also worth noting as a general bit of info, is that there exists quite a few 'secret' challenges not listed in the barracks, some may be prestige specific I'm unsure. Here's a few I've got that I can actually remember: -Get a C4 kill will in last stand (gives a cool title which I use ATM) -3 kills with 3 different weapon in 1 life -3 kills with your secondary in 1 life -Get hurt by an enemy and then stab them in the back There's definitely more though. Incidentally if anyone wants any advice on getting nukes then feel free to ask, I got my 10 for the emblem before I hit 70 the first time. Link to post Share on other sites
Mjolnir66 Posted December 22, 2009 Report Share Posted December 22, 2009 Also worth noting as a general bit of info, is that there exists quite a few 'secret' challenges not listed in the barracks, some may be prestige specific I'm unsure. Here's a few I've got that I can actually remember: -Get a C4 kill will in last stand (gives a cool title which I use ATM) -3 kills with 3 different weapon in 1 life -3 kills with your secondary in 1 life -Get hurt by an enemy and then stab them in the back There's definitely more though. Incidentally if anyone wants any advice on getting nukes then feel free to ask, I got my 10 for the emblem before I hit 70 the first time. The last one of them is definately not perstige, Ive got it. Im not sure about the others though. Link to post Share on other sites
The End Posted December 22, 2009 Report Share Posted December 22, 2009 i just unlocked tactical knife for the magnum, on certain maps, its pure win. riot shield+magnum with tac knife, marathon+light weight+commando. it upsets many people. I got like 9 straight kills on karachi. Link to post Share on other sites
TheFull9 Posted December 22, 2009 Report Share Posted December 22, 2009 I'm not sure if you've tried it already, but unless you're really using the riot shield a lot I'd drop it, those things slow down your running speed massively. Link to post Share on other sites
RC-1138 Posted December 22, 2009 Report Share Posted December 22, 2009 Anyone else hit 70 :S I'm waiting to prestige as I'm on about 420/500 headshots to complete the ACR. DOn't, it's a waste. And btw, it's 1000, not 500 for the top one. Link to post Share on other sites
Vice Posted December 23, 2009 Report Share Posted December 23, 2009 DOn't, it's a waste. And btw, it's 1000, not 500 for the top one. Oh God I may give up with it then, i dont care that much to do 1000 Link to post Share on other sites
RC-1138 Posted December 23, 2009 Report Share Posted December 23, 2009 Oh God I may give up with it then, i dont care that much to do 1000 I did it with the M4A1 after prestiging, all you get is a stupid gold profiency badge and a the same title as weapon mastery with a little headshot icon in the corner. Link to post Share on other sites
bbondaloose Posted December 23, 2009 Report Share Posted December 23, 2009 It seems like there's just way too much useless emblems and titles, rather then improving, per say, the guns textures. I always get miffed when I see the M4's right side of the receiver being only the reverse of the left side, because they apparently got too lazy to even do the right side separately. Link to post Share on other sites
bitchtits Posted December 23, 2009 Report Share Posted December 23, 2009 the tactical knife, has a stupidly long attack range when used with commando. i played 3 games last night, using the magnum with tactical knife,commando,lightweight and marathon. 1st game 37-6 kd 2nd game 28-7 kd 3rd game 42-9 kd all knife kills,except for my kill streak rewards (prob about 15ish+ knife kills per game)the other team were going tits Link to post Share on other sites
spetsnazdave87 Posted December 23, 2009 Report Share Posted December 23, 2009 Wont mention I have commando pro then... Link to post Share on other sites
Reborn Posted December 23, 2009 Report Share Posted December 23, 2009 I just had a newly found hatred for the two of you. My counter? ACR w/ holographic sight and me with my back to a wall, a teammate, or a sentry gun. Rushing me in an attempt to knife me will only net you a face full of automatic fire and then is no surprising me from behind, either. But seriously, I hate the speeders and the dual shotguns with a passion. At least walking around with a constant M203 erection is doable in real life... Link to post Share on other sites
spetsnazdave87 Posted December 23, 2009 Report Share Posted December 23, 2009 I figure, that playing MW2 realistically doesnt work so just embrace the madness. Chased a similar guy with lightweight pro and marathon pro the other day for about three minutes until he paused to get a supply drop, when I stabbed him in the *albatross* Link to post Share on other sites
Vice Posted December 23, 2009 Report Share Posted December 23, 2009 I just had a newly found hatred for the two of you. My counter? ACR w/ holographic sight and me with my back to a wall, a teammate, or a sentry gun. Rushing me in an attempt to knife me will only net you a face full of automatic fire and then is no surprising me from behind, either. But seriously, I hate the speeders and the dual shotguns with a passion. At least walking around with a constant M203 erection is doable in real life... You need a single shotgun + grip + stopping power.. they die quick, and change class soon after Link to post Share on other sites
TheFull9 Posted December 23, 2009 Report Share Posted December 23, 2009 The SPAS-12 with a grip is a real beast, the AA-12 has it's merits, and dual rangers or a Bennelli work well, but having tried them all I've found none of the shotguns (except for the 1887's pre-nerf) have that same "BOOM! Si' down!" one hit stopping power the SPAS does. Just remember to be vigilant about re-cocking before going in to a sprint, otherwise you'll be in the same situation I have a few times, i.e. running round a corner and getting blasted while you're there trying to pump your next shell. Link to post Share on other sites
RC-1138 Posted December 23, 2009 Report Share Posted December 23, 2009 the AA-12 has it's merits, AA12 w/ Extended mag gives you 16 shots. If you can't kill someone in sixteen shots, they're not doing good, you just suck Link to post Share on other sites
TheFull9 Posted December 23, 2009 Report Share Posted December 23, 2009 It's definitely be more viable with extended mags I agree entirely, but I just feel it's rate of fire combined with it's standard magazine size is a bit of an issue, much like the TMP. Link to post Share on other sites
Reborn Posted December 24, 2009 Report Share Posted December 24, 2009 Went up against a team of speeders (dual shotguns, riot shield, yadda yadda yadda) with my ACR/M203 in HQ Pro. 16-1 k/d ratio. The one death being when I knew I was about to get overrun and deliberately called in a Harrier strike that ended up killing me and the three guys rushing me. Haven't felt this good from a game in a while... Link to post Share on other sites
talon_0315 Posted December 24, 2009 Report Share Posted December 24, 2009 I’ve been able to maintain a 2:1 K/D ratio and hold my own against 1887s and Jack the Ripper builds. (Besides, I prefer having a high number of kills rather than have a good ratio.) My favored load out (at level 42) is: AUG with grip and M93 with reddot. Equipment is Semtex and stun grenades. The perks are Scavenger Pro, Stopping Power Pro, Steady Aim Pro. My rewards are supply drop, Harrier, and chopper gunner. I'm partial to the SCAR, but haven't looked back since I got the AUG. I'm curious what fun I can have with One Man Army when I get it. Link to post Share on other sites
Walton_County_Firefighter Posted December 24, 2009 Report Share Posted December 24, 2009 Have to go with the AK and the EoTech, Slight o Hand Pro, Stoppin Power Pro, and Steady Aim Pro if I play core. Hardcore FAL with the Acog, Slight Pro, Cold Blooded pro, and Ninja pro. Link to post Share on other sites
Reborn Posted December 24, 2009 Report Share Posted December 24, 2009 I'm really liking the AUG H-BAR with a grip and sleight of hand pro. The perk helps counter the slow bring-to-bear time (the weapon is classified as an LMG, after all) and nullifies the relatively long reload time. With a grip and fired over open sights, it's a beauty. Link to post Share on other sites
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